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Eoin Rogan
Roganski


Location:
Dublin, Ireland

Language(s):
English

Member Since:
March 2008


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San Michel (ZBrush and MentalRay)
3ds max, Photoshop, ZBrush
May 2008


   
Here's my first proper attempt at a subsurface scattering radiosity rendering. I used this model in the San Michel render. The radiosity rendering was taking to long and my machine nearly melted so I ended up doing most of the work in ZBrush and Photoshop in the end.

 
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